Senior Multiplayer Systems Designer Are you the sort of Systems Designer that reads though board game instruction manuals as if they were spy thrillers? Do you look through the rule set and instantly see opportunities for betrayals and glorious come-from-behind victories? Do you inevitably end up creating a few new rules to make the experience even more dramatic? Is that you? If it is, let’s talk. We need people who understand how to translate game mechanics into powerful emotional responses. Our goal is to combine challenging combat encounters and cooperative mechanics together with beautiful environments and engaging stories. The Senior Multiplayer Systems Designer willimagine, create,and tune to perfection the interwoven mechanisms that help it all come to life.
Work closely with the other systems designers and with the game play programming team to define and implement the tightly-integrated, ground-breaking, mutually-reinforcing features in our game—player abilities, enemies and obstacles to be overcome, plus the systems that tie everything together.
Provide clear leadership for all the functional disciplines you’re collaborating with.
Provide crisp feedback in order to quickly iterate on concepts, proposing solutions as well as criticisms.
Contribute to the overall game design. We’re a collaborative group, and we expect every member of the team to have an impact on the overall player experience.
Have shipped at least one title as a game designer. Extra bonus points if one of your titles has had significant commercial or critical success.
Demonstrated ability to bring out the best in a cross-disciplinary team. Must be a clear communicator, and an expert juggler of the contributions from different disciplines.
Must have programming or scripting experience.
Must be eligible to work in the US and willing to relocate to Seattle.
4+ years game design experience.
2+ years multiplayer game design experience.
Proficiency in Maya or other 3D modeling and animation package.