Sucker Punch is an award-winning developer of Playstation games. We produced the Sly Cooper series of stealth platformers for the Playstation 2, which taught the youth of the world that stealing was OK (in certain circumstances).
More recently, we’ve been working on the inFAMOUS series of games, which explore the joy of having superpowers and the pain of sidekicks nagging you about how to use them. We work on one game at a time, on one platform
at a time, and all we care about is the quality of the games we produce.

We’re looking for people who share our drive to do stunning, ground-breaking, genre-defining games and want to join us at our base of operations in sunny Seattle.



PROGRAMMING - Gameplay Programmer

Location: Bellevue, WA
Date Posted: 08-30-2017
Sucker Punch Productions is looking for focused, collaborative, professional engineers to implement game play features for our upcoming project. We're looking for bright, energetic, and talented individuals who share our love of video games and our passion for creating innovative and fun experiences.


Work for this position will be done primarily in C++, with some work done in our proprietary Scheme-based scripting language. This is a highly collaborative position. You'll be working closely with our game design team during iteration on game play features.


Job requirements:
  • 3+ years commercial programming experience is a plus. Game industry experience is not strictly required, but is strongly preferred.
  • Must be fluent in C++. Experience with Lisp or Scheme is a plus.
  • BS or higher in Computer Science or a related discipline.
  • Must be legally able to work in the United States.
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